![]() Serialization: Editor Crashes on WalkTypeTreeComplete when a list with serialize reference fields is re-ordered Serialization: Crash and or slow update when List items are reordered in the Inspector Window Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player Particles: Improve batching performance of Particle Systems that use Sprites. Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene ![]() OpenGL: Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API Native Window Management: After native titlebar change, multiple Unity windows show up in Windows taskbar Metal: Rendering freezes when the orientation is changed Input: Crash on InputDeviceIOCTL when closing Unity editor Input: Button triggers another Button when multiple Canvases are used in multiple windows ![]() HDRP: Fixes missing shadergraph include on HDRP ![]() HD RP: "ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed in Console when using HDRP or URP Asset Bundles: Editor crashes on vector_map Fixed in 2023.2.0b14. ![]()
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